Sounds for the entrance and death of a five headed dragon final boss. Created by combining and affecting numerous found sounds.
Sounds of a gelatinous cube eating someone. Created by affecting sounds of a person eating and burping.
Video game sound effects used as victory and level up sounds in the Dungeons and Dragons games.
Evil laughter of evil characters, created by recording, layering, and affecting the laughter of the actors.
Music used for battle sequences within the Dungeons and Dragons game.
Used for a "dance battle".
Used for transitions of varying tonality throughout the show.
Used for the epilogue at the end of the show.